Campaign Overview
Welcome to Blackwater, a city where the fog never lifts, and the glow of gaslights masks a sinister underbelly. In this Victorian steampunk metropolis, the clashing of ingenious machinery and occult mystery sets the stage for a brutal series of midnight murders. The noble elite are falling victim to a grisly fate: found brutally torn apart with a signature pentagram left behind. Rumors swirl like the ever-present mist—whispers of dark rituals, conspiracies woven through the city’s ancient clocktowers, and a lone, maddened witness whose fragmented ramblings speak of forces beyond mortal understanding.
Adventurers are drawn into a labyrinth of clues scattered among Blackwater’s diverse quarters. From the towering Clocktower of Echoes to the shadow-laden depths of Midnight Alley, and the secretive underground tunnels, every corner holds a piece of a grim puzzle that ties together ancient occult wisdom with cutting-edge steampunk technology. As you navigate bustling markets, eerie docks, and grim industrial districts, you will encounter allies in unlikely places: dedicated investigators, exiled intellectuals, and even rebellious laborers who hold their own grudges against the mighty. But be wary—the city’s influential factions, each with their own hidden agendas, manipulate events from the shadows.
Your journey will force you to decipher cryptic inscriptions, survive ferocious mechanized apparitions, and confront a diabolical cult known as The Midnight Circle. The stakes rise as you uncover hidden blueprints, secret meeting rooms, and dangerous artifacts that may either save or doom Blackwater. In every dark alley and foggy harbor, the line between man and machine, sanity and madness, becomes perilously blurred. The call to adventure is clear: unearth the mystery behind the murders, challenge the forces working in secret, and decide the fate of a city at the brink of chaos. Prepare for a thrilling quest where every decision reverberates through the dark, gear-driven heart of Blackwater.
Will you dare to step into the shadows and rewrite the fate of this fractured world?
Starting Location
Blackwater Central
Secrets
- A hidden safe in a derelict warehouse contains documents linking several noble families with arcane experiments.
- A secret society of engineers operates in plain sight, disguised as a guild of clockmakers, and holds the key to mysterious devices found across the city.
- An abandoned telegraph room beneath the central station houses cryptic communications about the next series of murders.
Key Locations
The Clocktower of Echoes
Rising above the bustling streets of Blackwater Central, the Clocktower of Echoes is an architectural marvel of brass and stone that has both awed and haunted the citizens for generations. The massive clock face, with its intricate gearwork and elaborate hands, doubles as a beacon for those seeking answers during the darkest hours of the night. Rumor holds that the clock’s chimes are not merely a signal of time passing but a coded message urging vigilant souls to uncover a series of clues hidden within the city’s alleyways. Visitors have noted strange echoes that seem to carry voices from the past, and there are tales of a secret chamber hidden behind the clock mechanism that leads to a labyrinth of forgotten archives. Within these corridors, clues to unsolved mysteries including the gruesome murders might be found. Among the many secrets it holds are inscriptions hidden under layers of soot that reveal cryptic symbols and mechanical keys hanging from concealed compartments. Another secret is the existence of a clandestine meeting room once used by a group of rogue inventors, where plans for revolutionary devices—and potentially dangerous weapons—were drafted in the shadows. This Clocktower holds a major quest: 'The Resonance of Time'. Local scholars claim that the tower’s mysterious chimes are tied to the murder’s pentagram symbol, and that an ancient mechanism within the tower might have been tampered with. Adventurers will have to decipher a series of time-based puzzles, fend off clockwork guardians, and uncover hidden inscriptions that tell of a lost age when magic and machinery were intertwined. This quest invites players to not only unlock the secrets of the tower but also piece together clues that tie the murders to a deeper, ritualistic conspiracy.
Additional Notes
Secrets: Hidden glyphs on the lower walls reveal a coded message; a concealed lever behind a tarnished gear opens a secret stairway leading to a forgotten archive of the city’s dark past.
Brass & Iron Market
The Brass & Iron Market is a sprawling bazaar that pulses with life at every hour of the day, but it truly awakens as dusk falls. Rows upon rows of stalls display an assortment of mechanical inventions, delicate clockwork devices, and exotic goods imported from distant lands. Amid the clamor of haggling and the rhythmic clatter of machinery, whispers of clandestine deals and secret transactions abound. The atmosphere is thick with the smell of oil, the sharp tang of steel, and the faint aroma of spice. It is said that beneath the vibrant market lie ancient catacombs and forgotten storage cellars where illegal contraband and dangerous artifacts are hidden away. Two particular secrets have captivated the attention of the curious: first, an abandoned section of the market where rusted automatons lay dormant under dusty tarpaulins, hinting at the possibility of activation via a long-forgotten ritual; second, a narrow passage behind a shuttered stall that leads to a hidden vault containing documents tied to the series of murders. Embedded within the market is a local major quest titled 'Echoes in the Iron Maze'. NPCs have reported odd sightings of figures meeting in secret, exchanging mysterious parcels marked with pentagrams. Investigators are tasked with delving into the dark corners of the market to track these exchanges and uncover the link between these gatherings and the murder spree. The players must wade through a labyrinth of criminals, corrupt merchants, and mechanical saboteurs, encountering dangerous devices and elaborate traps. Successfully navigating this quest not only provides valuable clues but could reveal an underground network that orchestrates the heinous crimes affecting Blackwater.
Additional Notes
Secrets: A coded ledger hidden inside an unassuming stall reveals names of aristocrats involved in dark pacts; behind an old gear-driven cash register lies a secret compartment holding a vintage mechanical key.
Noble's Pavilion
Situated in an opulent quarter of Blackwater Central, the Noble's Pavilion is a stately complex where the city's elite gather, reveling in extravagant balls and high-stakes intrigues. With elegant facades adorned with wrought iron and stained glass windows depicting historical allegories, the Pavilion exudes a serene beauty that belying the dark undercurrents brewing beneath. Within its hallowed halls, secrets of noble bloodlines and clandestine alliances are whispered in hushed conversations, while beneath its marble floors lie hidden passages that lead to private meeting chambers. Two known secrets mar the façade of the Pavilion: one is an encrypted correspondence room behind a concealed bookcase that houses letters implicating high-profile figures in unspeakable acts, and the other, a hidden observatory on the rooftop where forbidden experiments in occult machinery were once performed. The major quest in this locale, entitled 'The Aristocrat’s Whisper', challenges adventurers to infiltrate the inner sanctum of high society. As the investigators navigate sumptuous ballrooms and secretive corridors, they must gather evidence on noble complicity in the ritualistic murders. The quest entails eavesdropping on hushed discussions, retrieving incriminating documents locked away in secret safes, and facing off against both morally ambiguous noble guards and rogue automata engineered to protect the Pavilion's secrets. The political ramifications add another layer of difficulty, as players must balance uncovering the truth with maintaining a careful rapport with influential figures whose favor might pivot the scales of power in Blackwater Central. The intricate web of deception at the Pavilion makes this quest not merely a test of brawn, but of wit, diplomacy, and observation.
Additional Notes
Secrets: A forgotten portrait conceals a switch revealing a hidden passage; beneath a trapdoor in the servant’s quarters lies an ancient chest with scandalous documents.
Midnight Alley
Cloaked in perpetual shadow, Midnight Alley is one of the most notorious and unsettling parts of Blackwater Central. The narrow, winding lane is lined by crumbling brick buildings, their facades scarred by age and neglect. Flickering gas lamps barely break the oppressive darkness which seems almost sentient, murmuring secrets to those brave enough to traverse its length. The alley's grim reputation is only amplified by the series of brutal murders that occur when the clock strikes midnight, leaving behind disturbing remnants and an eerie pentagram drawn in chalk. It is said that on moonless nights, the alley becomes a stage for ghostly reenactments of past horrors and occult rituals. Two chilling secrets lurk within this dismal thoroughfare: a concealed door that leads to an abandoned speakeasy where unspeakable experiments took place and volatile chemicals were used in forbidden alchemical processes, and a series of cryptic markings etched beneath the cobblestones that hint at the presence of a long-dismissed cult. Midnight Alley is also the setting for a major quest called 'The Howling Shadows'. In this quest, adventurers are summoned to unravel the dark history of the alley and its connection to the current wave of murders. The investigation will require the players to map out the alley’s hidden network of passageways, confront mob enforcers and a rogue band of clockwork thugs, and decode the ominous symbols that appear every midnight. Clues suggest that a corrupt ritual, possibly linked to ancient pagan practices, is being revived. With each cryptic message uncovered, the players draw closer to a truth that could potentially expose a conspiracy sprawling from the underbelly of Blackwater Central.
Additional Notes
Secrets: A loose cobblestone is actually a trapdoor to an old smuggling tunnel; graffiti in a hidden corner contains coordinates to a secret meeting place of a renegade cult.
The Underground Tunnels of Blackwater
Lying beneath the bustling streets of Blackwater Central is an extensive network of underground tunnels whispered about in hushed tones across taverns and shady back alleys. These tunnels, originally built as sewers and forgotten escape routes, now serve as the clandestine arteries through which the city's darker secrets pulse. Damp and labyrinthine, the passageways echo with the sounds of dripping water and the distant clank of decaying machinery. Within these shadowy confines, whispers of ghostly apparitions and restless automatons remain commonplace. Two particularly significant secrets hidden within these tunnels include an ancient crypt etched with eldritch symbols that many believe hold the key to summoning otherworldly entities, and a concealed chamber housing forbidden texts and diabolical blueprints of arcane-mechanical devices created by a secret brotherhood long dissolved. The Underground Tunnels are central to the major quest 'Beneath the Surface', where players are tasked with descending into the darkness to locate a cache of critical evidence linking the pentagram murders to an ancient ritualistic order. In this challenge, the adventurers must navigate treacherous passageways riddled with steam vents, crumbling infrastructure, and lurking mechanical guardians. Their journey will take them past traps set by desperate renegades and forgotten experiments left to fester in the dark. Along the way, creative problem-solving and keen perception are required as subtle clues etched into the walls reveal cryptic instructions left by previous explorers. Successfully piecing together these clues will not only open up new passages but also unveil long-buried truths about the origins of Blackwater’s occult horrors and tie the underground conspiracies directly with the series of noble murders happening above. This quest demands bravery, acumen, and the willingness to face the unknown terrors that dwell below.
Additional Notes
Secrets: In a damp alcove, a rusted emblem of a fallen noble house hints at secret imperial ties; faded murals on the tunnel walls depict a ritual that pre-dates the founding of Blackwater, suggesting a legacy of occult influence.
The Shrouded Docks
Secrets
- Beneath the docks, a hidden channel leads to a sunken dockyard where an ancient relic tied to the occult murders is said to lie.
- A coded message carved into a weathered pillar suggests that the drowned victims of maritime disasters are linked to the recent murders.
- A secret meeting place in a locked container is used by the cult to exchange forbidden knowledge about the ritualistic killings.
Key Locations
Dockside Warehouse
The Dockside Warehouse stands at the heart of the Shrouded Docks, its massive, creaking doors once a portal to thriving trade now looming as a silent sentinel over lost fortunes. The interior of the warehouse is a cavern of echoing footsteps, where stray beams of weak sunlight slice through holes in the leaky roof, illuminating dust particles swirling in the stagnant air. Piles of abandoned crates and rusted shipping equipment create a labyrinth that challenges both the wit and resolve of those who dare to explore. In the farthest corner of the warehouse, beneath a pile of forgotten cargo, investigators might uncover remnants of obscure maritime documents and mysterious symbols sketched in water-stained ink. Two secrets are rumored to be hidden here: a concealed safe behind a misplaced crate containing old letters implicating high-ranking city officials in illicit maritime occult deals, and a trapdoor embedded in the concrete floor that leads to a sub-basement used for secretive midnight gatherings. The warehouse plays host to a major quest titled 'Cargo of the Damned'. In this quest, players are tasked with searching the warehouse for clues left behind by a notorious smuggler who not only dealt in stolen goods but also in forbidden occult artifacts. The investigation involves searching through decayed cargo, deciphering maritime logs that detail eerie occurrences on foggy nights, and confronting spectral guardians believed to patrol the premises. As the party uncovers these secrets, they reveal a hidden narrative that ties the docks to the broader conspiracy in Blackwater. The quest also forces the adventurers to confront rival gangs and shadowy figures who have a vested interest in keeping the warehouse’s secrets buried. The atmosphere is thick with danger and mystery, and each step taken in the dark recesses of the warehouse offers both peril and promise.
Additional Notes
Secrets: A loose brick reveals a miniature engraving of a pentagram; a hidden compartment in an old desk contains a coded maritime journal.
The Abandoned Boathouse
Perched precariously at the water’s edge, The Abandoned Boathouse is a relic of a bygone era when the docks buzzed with maritime commerce. Its weathered wooden planks and sagging roof now serve as a canvas for nature’s slow reclamation. Inside, the echoes of creaking wood and gentle lapping waves create a haunting symphony that resonates with those who venture within. The boathouse is rich in maritime lore, with faded graffiti and carvings left by long-forgotten sailors that hint at secret rituals performed under the light of a ghostly moon. Among its secrets, one can uncover a water-damaged map pinned to the wall, marked with cryptic symbols and coordinates possibly relating to cursed relics hidden deep below the harbor, and a seam in the wall concealing a stash of occult paraphernalia that hints at illicit rites once performed here. This location anchors the major quest 'The Curse of the Tides'. In this quest, players investigate the link between the maritime folklore surrounding the boathouse and the recent series of murders. Clues obtained here suggest that the boathouse once served as a gathering spot for a cult who believed in invoking dark sea deities. The adventurers are tasked with exploring the recesses of the dilapidated structure, deciphering nautical puzzles, and enduring encounters with ghostly remnants of past rituals. As waves crash outside and the stormy night looms, the boathouse becomes a stage for both supernatural occurrences and gritty confrontations with cult members and other unsavory characters lurking in the shadows. The pursuit of revealed clues drives the narrative towards unraveling a mystery that spans both land and sea, binding the fate of the city to the secrets of its watery depths.
Additional Notes
Secrets: A rusted hook suspends an old lantern that, when lit, reveals a hidden message on the wall; beneath a loose floorboard lies a vial of seawater infused with arcane properties.
The Lighthouse of Despair
Standing tall at the far end of the Shrouded Docks, the Lighthouse of Despair is a solitary monolith that has seen better days. Its once-proud beacon now flickers intermittently, casting long, wavering shadows over the turbulent waters below. The structure is a juxtaposition of Victorian grandeur and industrial decay, its polished exterior marred by weathered stone and corroded iron reinforcements. Within its spiraling interior, the scent of brine and rust combines to evoke an atmosphere of abandoned hope. Visitors to the lighthouse recount eerie experiences, including ghostly echoes of a ship’s horn and the sudden sensation of being watched by unseen eyes. Two secrets lie within: a hidden ledger tucked away in a locked drawer that details the lighthouse keeper’s forbidden experiments with steam-powered machinery and dark alchemy, and a narrow, winding staircase behind a false wall that descends into catacombs rumored to be the resting place of those who dared defy maritime superstitions. A major quest entitled 'Beacon of the Abyss' unfolds within the lighthouse. Here, players must align the flickering beam of the lighthouse to reveal coded signals projected across the harbor—a message believed to tie the occult murders to long-forgotten sea rituals. The quest challenges adventurers to repair ancient machinery using both technological ingenuity and arcane knowledge, and to fend off reanimated specters believed to be bound to the lighthouse. Alongside these challenges, puzzles involving the manipulation of mirrors and steam valves test the party’s collective expertise. As the quest advances, every shadow and every burst of light within the lighthouse seem to whisper secrets of an era when the boundary between the mortal realm and the fathomless deep was perilously thin.
Additional Notes
Secrets: An old bottle at the base of the lighthouse contains a cryptic scroll; carved into the stone wall is an inscription that, when traced, activates a hidden lever leading to a secret observation post.
The Industrial Wards
Secrets
- Behind one of the factories, a concealed entrance leads to a bunker used for top-secret occult experiments.
- An abandoned telegraph station in the district still transmits coded messages at odd hours, hinting at a hidden network of communication among industrial saboteurs.
- A discarded journal piece found in a refuse heap contains cryptic references to an imminent, catastrophic ritual linked to the murders.
Key Locations
The Steam Foundry
The Steam Foundry is a colossal, cavernous complex where molten metal and the roar of boilers create an overwhelming symphony of industrial might. Inside, massive vats of heated slag, intricate piping systems, and a maze of catwalks serve as a reminder of the city’s technological and ruthless drive. The foundry’s fiery heart is a dangerous yet fascinating study in Victorian industrial prowess. Here, secret experiments in amalgamating steam power with occult energies were reportedly conducted, with engineers and occultists collaborating in grim secrecy. Two secrets define The Steam Foundry: first, a pair of ancient, rune-inscribed furnace tools accidentally left behind in a locked storeroom, believed to be relics that can manipulate fire and energy; second, a hidden alcove behind a massive furnace door conceals documents that detail experimental blueprints and mystical formulas tied to the dark arts. This location is also the focal point for a major quest known as 'Embers of the Occult'. In this quest, the players must brave the furnace’s lethal heat and navigate treacherous catwalks amidst rising steam, fending off industrial automatons guarding forbidden secrets. Their mission is to extract proof that the occult murders are interwoven with sinister industrial experiments designed to harness supernatural forces. Clues found here hint at intricate rituals performed using industrial apparatuses, suggesting that the machinery was tampered with to trigger uncontrollable magical energies—a theory that might just explain the beastly nature of the murders.
Additional Notes
Secrets: A steam-activated safe embedded in the wall reveals an encrypted letter; a shattered piece of an ancient gear, when reassembled, forms part of a larger occult apparatus.
The Clockwork Laboratory
Hidden deep within a repurposed factory building, The Clockwork Laboratory is an eerie testament to the blurred lines between science and the occult. This secretive research facility was once the domain of renegade inventors who experimented with unexpected combinations of clockwork technology and forbidden magic. Dusty workbenches cluttered with intricate gears, brass instruments, and half-finished automata populate the room. The atmosphere is charged with the residue of arcane energy, and dim, flickering gas lamps cast elongated shadows that seem to move of their own accord. Two prominent secrets define the laboratory: first, a sealed drawer containing disassembled machine parts engraved with occult symbols, which may be reassembled to form a key component for halting the dark experiments; second, a hidden journal, its pages filled with maddening scribbles and notes on harnessing the energies of the void lost long ago. A major quest, 'Gears of Destiny', is set in motion within these walls. The adventurers must piece together scattered fragments of research to fully comprehend a machine that interlinks mechanical marvels with otherworldly forces. As they gather evidence, they encounter spectral guardians in the form of animated clockwork figures, each defending a portion of the deadly secret. The quest requires solving complex mechanical puzzles while resisting the allure of forbidden knowledge that the laboratory exudes. Ultimately, the findings may not only explain the cause of the occult murders but also offer a way to disrupt the machinations of the dark cabal manipulating the city’s industrial power.
Additional Notes
Secrets: A secret compartment beneath the main worktable hides a peculiar, glowing gear; scribbled notes in the margins reference a ritual to temporarily halt time itself.
The Factory District
The Factory District is a sprawling maze of production lines and smoke-choked alleyways where daily life is a relentless struggle against oppression. Giant factories dominate the skyline, their chimneys belching out plumes of acrid smoke that blot out the sun. Inside these industrial complexes, workers toil amidst deafening machinery and precarious scaffolds. Amid the mechanical clamor and oppressive heat, rumors run rampant of secret meetings held by rebellious laborers opposing both the merciless industrial overlords and a mysterious hidden order. Two secrets tightly woven into the fabric of this district include an abandoned ledger found in a forgotten office, which details clandestine union activities and obscure references to occult rituals, and a network of forgotten maintenance tunnels that run beneath the factories, rumored to be used for smuggling messages and critical evidence of the murders. The major quest, 'The Forge of Fates', drives adventurers into the heart of the district. In this quest, players must infiltrate one of the heavily guarded factories to reclaim a set of documents that link the occult murders to corrupt industrial magnates. Navigating through treacherous corridors, evading mechanical sentinels, and engaging in tense confrontations with both hired thugs and corrupted automatons, the party slowly untangles a web of conspiracies that extend from the factory floors to the upper echelons of Blackwater society. The quest demands not only martial prowess but also stealth and cunning, as even the smallest misstep could alert the entire district to the infiltrators’ presence. Success in this risky endeavor promises to expose the underlying connections between industrial exploitation, occult experimentation, and the gruesome string of murders that have thrown Blackwater into disarray.
Additional Notes
Secrets: A dusty blueprint in a foreman’s office hints at secret compartments within the factory; overheard whispers in the maintenance tunnels suggest a planned uprising tied to the occult cult.
NPCs in Blackwater Central
Inspector Lionel Fairchild
A dour and methodical detective with a keen eye for detail, Inspector Fairchild is determined to put an end to the grisly murders plaguing Blackwater.
Madame Elizbeth Crane
A mysterious fortune teller known for her eerie insights and cryptic prophecies, Madame Crane is both revered and feared in Blackwater Central.
Gideon Brasswell
An eccentric inventor and proprietor of a local repair shop, Gideon is a repository of the city's mechanical lore and obscure innovations.
Lady Catherine Remington
An aristocrat with a rebellious streak, Lady Remington is outspoken about corruption among the upper class and works covertly to expose dark secrets.
Dr. Archibald Monroe
A scholar of both science and the arcane, Dr. Monroe is a professor who has delved deep into the occult aspects of technology and machinery.
NPCs in The Shrouded Docks
Captain Mordecai Reed
A grizzled former sailor turned smuggler, Captain Reed knows every dark secret of the docks and has a deep personal grudge against the powers that be.
Miss Ophelia Tidewater
A mysterious woman seen often near the docks, Ophelia exudes an otherworldly aura and seems to be in tune with the supernatural currents of the harbor.
Barnabas Gears
A former dock laborer turned tinkerer, Barnabas has repurposed old ship parts into innovative contraptions. His knowledge of machinery is rivaled only by his streetwise savvy.
NPCs in The Industrial Wards
Evelyn Smither
A determined labor organizer with a secret past in the occult, Evelyn now channels her passion for justice into uniting the oppressed workers of the Industrial Wards.
Baron Percival Ironmont
A wealthy industrialist with dubious morals, Baron Ironmont is suspected of delving into forbidden research to expand his economic empire.
Professor Theodosia Gearhart
An eccentric academic with a fascination for the convergence of magic and machinery, Theodosia is a revered authority on steampunk occultism.
Factions
The Iron Covenant
Goals
Relationships
With Other Factions
They are mistrusted by the noble elite and are often in conflict with ‘The Gilded Order’, but sometimes collaborate with fringe occult cults when their interests align.With Players
The Iron Covenant can serve as both allies and rivals for the players; their assistance may be crucial, but their hidden motives require cautious engagement.The Gilded Order
Goals
Relationships
With Other Factions
They are in constant rivalry with The Iron Covenant, whose unorthodox methods they see as a threat to the social order, and they also loosely oppose any grassroots movements that might challenge their hegemony.With Players
Players may find themselves reluctantly allied with members of the Order for information or resources, but must tread carefully, as trust is a rare commodity in their shadowy world.The Midnight Circle
Goals
Relationships
With Other Factions
They are natural enemies of both The Iron Covenant and The Gilded Order, though secret collaborations may occur if it suits their apocalyptic agenda.With Players
Players will likely view them as the primary antagonists, though some cult members may offer tantalizing tidbits of knowledge under duress or coercion. Their actions and prophecies will profoundly impact the campaign’s outcome.Main Questline
Whispers in the Clockwork
Given by: Inspector Lionel Fairchild
Goals
Explore the Clocktower, decode the secret chimes, gather evidence linking the murders to occult rituals, and secure the clockwork tools as key items for future quests.Reward
Reward: A set of intricate clockwork tools that provide advantage on investigation checks and unlock hidden mechanical puzzles.Secrets
- Behind a hidden panel in the clock’s mechanism is a map that reveals secret locations across Blackwater.
- An obscure carving on a pillar in the tower depicts a miniature pentagram that hints at the cult’s involvement.
DM Notes
This quest is intended to serve as the catalyst for piecing together the broader narrative of occult rituals, pushing the party into deeper investigations.Shadows at Midnight
Given by: Madame Elizbeth Crane
Goals
Uncover the clues embedded in Midnight Alley, track down the secret sect, and obtain the mystical charm to aid in future investigations.Reward
Reward: A mystical charm that allows the wearer to see hidden occult symbols during the midnight hours for a limited duration.Secrets
- One of the alley’s walls conceals a secret door with initials linking it to the cult.
- A cryptic mural near an old lamppost suggests that the murderer is following a centuries-old prophecy.
DM Notes
Design encounters with supernatural challenges and ensure that the tense, eerie atmosphere remains palpable throughout this quest.Pentagram's Curse
Given by: Dr. Archibald Monroe
Goals
Investigate the Shrouded Docks, recover maritime artifacts, decipher the sea-bound occult symbols, and unearth evidence linking the murderer’s methods to ancient curses.Reward
Reward: The 'Mariner’s Key', a unique artifact that unlocks occult mechanisms aboard ancient vessels and provides a protective ward against dark sea entities.Secrets
- Inside an old captain’s cabin, a hidden compartment contains a map with locations of other occult sites.
- A water-stained diary reveals that the pentagram is linked to an ancestral curse imposed centuries ago.
DM Notes
Intersperse encounters with mechanical constructs and spectral mariners; encourage creative uses of both technology and magic in overcoming obstacles.The Beasts Within
Given by: Baron Percival Ironmont
Goals
Infiltrate the industrial complex, secure evidence of twisted experiments, and dismantle the mechanism controlling the monstrous beasts to uncover the broader conspiracy.Reward
Reward: 'Ironmont’s Gauntlet', an armored glove that increases physical resilience and provides a bonus to strength-based checks in industrial environments.Secrets
- A hidden ledger in the underground lab implicates high-ranking officials in funding monstrous experiments.
- Stenciled on a crumbling wall is an instruction for reassembling the control device used to manipulate the clockwork beasts.
DM Notes
This quest should challenge both the combat and ethical decision-making of the players. Be sure to include encounters that test the party’s resourcefulness in hazardous environments.Revelation of the Mad Prophet
Given by: Lady Catherine Remington
Goals
Locate the Mad Prophet’s sanctuary, confront and decipher his cryptic prophecy, and unravel the full conspiracy behind the occult murders to either save or doom Blackwater.Reward
Reward: The 'Prophet’s Relic', a mystical artifact that not only serves as a powerful magical focus but also grants the wielder foresight into brief moments of the future.Secrets
- A secret passage in the mansion leads to an ancient catacomb filled with relics that document the cult’s history.
- Hidden within the Mad Prophet’s ramblings is a coded message that reveals the existence of an even greater threat looming over Blackwater.
DM Notes
Allow for multiple endings based on key decisions during the confrontation. Integrate intense role-play moments and strategic combat to ensure a memorable climax.Side Quests in Blackwater Central
The Final Tock
Given by: Lady Catherine Remington
Goals
Gather the final clues from the abandoned workshop, infiltrate the secret cult meeting, and expose the mastermind behind the occult murders.Reward
Reward: An exquisite silver pocket watch, engraved with occult symbols, that grants the wielder temporary insight into future events.Secrets
- A hidden inscription inside the pocket watch hints at the existence of a second, far more potent ritual device.
- An overlooked scrap of parchment details a secret meeting time and location known only to the cult’s inner circle.
DM Notes
DM should emphasize the moral choices involved and allow multiple pathways to disrupt the cult’s machinations.The Rusted Ledger
Given by: Gideon Brasswell
Goals
Gather clues from the ledger, decode the hidden address, and secure evidence implicating corrupt nobles involved in the occult practices.Reward
Reward: A vintage mechanical key that unlocks a special compartment in the Underground Tunnels of Blackwater.Secrets
- The ledger includes a page stained with an unknown, possibly magical, ink that hints at ritualistic ceremonies.
- A coded address in the margins points directly to a secret meeting place used by the cult.
DM Notes
DM should allow multiple investigation skill checks and include alternate paths if players choose to follow red herrings.The Broken Cog Conspiracy
Given by: Inspector Lionel Fairchild
Goals
Collect all cog pieces, decode the hidden messages they contain, and link these clues to the broader conspiracy behind the murders.Reward
Reward: A restored brass cog that, when placed in the Clocktower of Echoes, can reveal hidden inscriptions.Secrets
- One of the cog pieces bears the initials of a notorious noble family, linking them to secret experiments.
- A hidden message etched on a cog’s surface suggests that there is a backup key to another secret location.
DM Notes
DM should consider integrating environmental hazards in cramped workshops that test the player’s dexterity and problem solving.A Whisper in the Fog
Given by: Madame Elizbeth Crane
Goals
Investigate the supernatural fog, retrieve the cryptic clues, and determine the connection between these eerie apparitions and the murder ritual.Reward
Reward: Madame Crane’s ethereal amulet, which grants the user enhanced perception in foggy conditions and sometimes reveals hidden magical auras.Secrets
- Intense fog near a derelict well conceals carvings of ancient, forgotten deities.
- A half-disintegrated note in an abandoned stall references a location only visible during the deepest hours of fog.
DM Notes
DM should plan for a mix of skill challenges related to investigation and survival as the players navigate the disorienting environment.Blueprints of Betrayal
Given by: Dr. Archibald Monroe
Goals
Find all scattered blueprints, decipher their coded instructions, and assemble the missing element that can disrupt the occult machinery behind the murders.Reward
Reward: A fragment of an arcane circuit that can be integrated into steampunk devices, granting a temporary boost to magical resistance.Secrets
- One of the blueprints has a hidden watermark that references a secret society of rogue inventors.
- A marginal note in the blueprint hints at the involvement of a mysterious benefactor, whose identity remains obscured.
DM Notes
DM should incorporate puzzles and occasional combat with rival academics or robotic guardians.Side Quests in The Shrouded Docks
Echoes of the Deep
Given by: Miss Ophelia Tidewater
Goals
Retrieve the mysterious artifact, decipher the underwater runes, and link the artifact to the dormant sea cult influencing the murder mysteries.Reward
Reward: A waterproof grimoire fragment detailing lost sea rituals, providing temporary boons to underwater exploration.Secrets
- A spectral song heard underwater includes coordinates for a hidden underwater cavern.
- Faded carvings on a submerged pillar hint at the location of an ancient statue dedicated to a forgotten sea deity.
DM Notes
DM should incorporate environmental challenges (e.g., limited oxygen, strong currents) and allow varied approaches to underwater problem solving.Steam and Shadows
Given by: Barnabas Gears
Goals
Collect the steam components, reassemble the ancient machine, and use it to reveal hidden chambers containing evidence of maritime occult activities.Reward
Reward: A set of clockwork gears that temporarily boost the user’s acumen in mechanical and arcane investigations.Secrets
- A rare component is marked with a symbol identical to the pentagram signature of the murders.
- A scribbled note on an old blueprint suggests the machine also serves as a portal to a secret meeting room.
DM Notes
DM should balance technical puzzles with combat encounters involving rival scavengers and animated debris.Side Quests in The Industrial Wards
Coal and Cinders
Given by: Evelyn Smither
Goals
Infiltrate the depot, retrieve evidence of arcane transactions, and unmask the industrial saboteurs at work.Reward
Reward: A vial of enchanted coal dust that enhances the power of fire-based spells temporarily.Secrets
- Hidden behind a false wall is a ledger recounting secret transactions between industrialists and occult practitioners.
- An anonymous note taped to a supply crate mentions a rendezvous point for illicit magical experiments.
DM Notes
DM should integrate environmental challenges such as crumbling infrastructure and escape sequences under time pressure.The Soot-Stained Ledger
Given by: Professor Theodosia Gearhart
Goals
Locate and secure the ledger, decode its cryptic entries, and use the revelations to shift the power dynamics among Blackwater’s elite.Reward
Reward: A magnifying monocle imbued with minor divination magic, which helps reveal hidden inscriptions on secret documents.Secrets
- An entry in the ledger is partly obscured, suggesting that an influential family was directly involved in occult experiments.
- A coded margin note hints at a clandestine meeting that took place in a forgotten factory storeroom.
DM Notes
DM should emphasize role-play and detective work, allowing for multiple theoretical interpretations of the ledger’s contents.Encounters
Clocktower Specters
MediumSuggested Level: 3-5
Creatures
- Animated Clockwork Servitors
- Spectral Apparitions
Terrain Features
The area is riddled with creaking mechanical platforms and swirling mists. Broken gears litter the floor, and the sound of chimes echoes ominously.
Treasure
A fragment of an ancient tome detailing occult rituals.
DM Notes
DM can adjust the number of specters to scale with party size.
Rooftop Ambush
HardSuggested Level: 4-6
Creatures
- Cult Fanatics
- Clockwork Assassins
Terrain Features
Rooftop terrain with narrow ledges, creaking beams, and intermittent thunderstorms dampening footing.
Treasure
A pentagram-shaped brooch imbued with arcane energy.
DM Notes
Emphasize verticality and use environmental hazards for dynamic combat.
Dockside Brawl
MediumSuggested Level: 3-5
Creatures
- Smuggler Thugs
- Steam-powered Brutes
Terrain Features
Narrow alleyways cluttered with crates and shipping barrels, slippery from saltwater splashes.
Treasure
A rare gear component that unlocks secret panels in docks.
DM Notes
Encourage creative use of environment to overcome foes.
Foundry Fiend
DeadlySuggested Level: 6-8
Creatures
- Mutated Clockwork Beast
- Automatons
Terrain Features
Hazardous foundry floor with molten metal pools and precarious catwalks over active furnaces.
Treasure
An ember core that powers industrial occult machinery.
DM Notes
Scale traps and environmental damage to reflect the foundry's dangers.
Secret Society Confrontation
HardSuggested Level: 5-7
Creatures
- Cult Leaders
- Enchanted Automata
Terrain Features
A secret meeting chamber hidden behind a wall of gears, with shifting light and claustrophobic corridors.
Treasure
A mystical cipher stone that decodes occult messages found across the campaign.
DM Notes
Allow for small group skirmishes that force players to work together to dismantle magical defenses.
Magic Items
Gearwright's Wrench
CommonLocation
In Gideon Brasswell’s workshop in Blackwater Central.
Attunement
False
Clockwork Locket
RareLocation
Found within the Clocktower of Echoes.
Attunement
True – requires attunement by a character with proficiency in Investigation.
Pentagram Amulet
UncommonLocation
Recovered from a corpse near Midnight Alley.
Attunement
True – requires attunement by a spellcaster.
Steam-Powered Gauntlet
RareLocation
Hidden in a secret compartment within the Industrial Wards.
Attunement
False
Inspector's Badge of Insight
UncommonLocation
Presented by Inspector Fairchild after a key milestone.
Attunement
False
Flickering Gaslight Lantern
UncommonLocation
Discovered in the Brass & Iron Market.
Attunement
False
Chrono-Compass
RareLocation
Hidden in the archives beneath the Clocktower of Echoes.
Attunement
True – requires attunement by a character with proficiency in History.
Mechanist's Spectacles
UncommonLocation
Found in the Clockwork Laboratory.
Attunement
False
Phantasmal Top Hat
UncommonLocation
Dropped by a mysterious figure in Blackwater Central.
Attunement
False
Ebon Cuffs of Silence
Very RareLocation
Stashed in a secret safe behind a bookshelf in the Noble's Pavilion.
Attunement
True – requires attunement by a rogue or assassin.
Player Characters
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