Rurik the Silent
Level 1 N/A Half-Orc Rogue (Thief)
Defense
Proficiencies & Skills
Character Information
Amends for the Past
Rurik discovers that some of the lives lost during his last heist were part of a family that had plans to expose the guild. To make amends, he seeks out their surviving relatives to offer assistance and protection. This quest leads him to confront former allies of the guild who threaten their safety.
Current Stage
Locate the relatives in the district near the old guild hideout.
Mechanical Rewards
- Gained a skill proficiency: Persuasion
- Access to information about the guild's current activities
Narrative Rewards
- Mended relationships with the family.
- Potential allyship with the family for future endeavors.
The Heist of Redemption
Rurik learns of a wealthy merchant in the city who has been mistreating his workers. To seek revenge for the oppressed and correct a wrong, Rurik plans to rob the merchant of his riches. This time, however, he must do it strategically to ensure safety.
Current Stage
Scout the merchant's estate for security flaws.
Mechanical Rewards
- Gained the ability 'Thieves' Cant' as a language.
- Acquired a magical cloak that increases stealth.
Narrative Rewards
- Earn gratitude and respect from the workers.
- Establish a reputation as a protector of the weak.
Shadows from the Past
Rurik’s former guild leader seeks to bring him back to the fold for a major job. Rurik struggles with the lure of the old life versus the new path he has forged. He must decide whether to accept the job or betray his past.
Current Stage
Attend a clandestine meeting with the guild to hear the job details.
Mechanical Rewards
- Gained a new rogue ability tied to his night operations.
- Either reinforce his stealth skill or gain new contacts.
Narrative Rewards
- Potentially expose the guild’s plans.
- A dangerous ally in the guild that Rurik might need to contend with in the future.
Major Decision
Context
While investigating a new target for theft.
Choice Made
Select a brutal approach or a stealthy, effective one.
Impact
Choosing stealth can boost his skills, whereas being brutal could bring unwanted attention.
Major Decision
Context
Confrontation with former guild members.
Choice Made
Reveal his past to his new allies or keep it secret.
Impact
Revealing it can build trust, but keeping it may protect them from past conflict.
Major Decision
Context
Encountering a mark who is in danger due to his actions.
Choice Made
Aid them or leave them to pursue his goals.
Impact
Aiding them could create attachments, but leave him vulnerable later.
Transformative Moment
Trigger
Encountering a child victim of a theft.
Transformation
Becomes more empathetic, driven to help the vulnerable.
Mechanical Changes
+1
Transformative Moment
Trigger
Realizing the death of an innocent caused by guild tensions.
Transformation
Rurik's view on taking life deepens, pushing him toward potential pacifism.
Mechanical Changes
-1
Transformative Moment
Trigger
Successfully helping a family escape a crime lord.
Transformation
Fulfills a desire to protect others, igniting leadership qualities.
Mechanical Changes
+2
Ally: Elda the Wise
Shared History
Elda took Rurik under her wing after he left the guild, teaching him to harness his skills for good. She often reminds him of the potential for change within.
Enemy: Krull Shadowbane
Personal Stakes
Krull hunts Rurik, believing he betrayed the guild after their heist. His interests lie in regaining Rurik's affections or eliminating him.
Possible Resolutions
- Confront Krull in a duel.
- Seek redemption by thwarting his plans.
Faction: The Shadow's Hand
Obligations
- Maintain secrecy over his past.
- Assist in small operations.
Benefits
- Access to dark web rumors.
- Potential contacts for future heists.
Unresolved Plots
- Rurik has a secret stash of artifacts from his last guild days that could attract unwanted attention.
- There are still members loyal to Krull that keep searching for Rurik, looking to bring him back.
- An old friend from the guild has tasked him with retrieving an ancient relic, knowing it would be a dangerous lure.
- Rurik's old mentor has disappeared under suspicious circumstances, potentially tied to the guild's renewed activities.
- He suspects a former ally is framing him for a crime he didn’t commit, potentially to eliminate him permanently.
Secrets
- Rurik accidentally caused the death of another guild member during a heist gone wrong.
- He has a hidden stash of stolen artefacts that could implicate him if discovered.
- Once upon a time, he was set to become the guild leader, a title he actively gave up.
Fears
- Losing the trust of those he helps.
- Being drawn back into the life of crime.
- The repercussions of his past actions catching up with him.
Aspirations
- To create a safe haven for refugees from crime.
- To expose corruption within the city’s elite.
- To earn his redemption by protecting the innocent.
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